• 17.07.

    Stellaris #MODJAM2025 Showcase - Modded Crisis Paths Part #1

    17.07.2025 13:00 Uhr   Stellaris | Steam

    by MrFreake_PDXHello Stellaris Community!Today is the end of working time for the modders participating in #MODJAM2025! The modders now have 10 days to test and polish their submissions before the modjam releases on July 29th. We’re expecting between 15 and 20 new modded player crisis paths for you to enjoy. If you’re interested in helping test
  • 08.07.

    4.0.22-Wilderness Open Beta 2025-07-08 Updated (checksum 26d5)

    08.07.2025 15:53 Uhr   Stellaris | Steam

    Hello, Stellaris community! The Wilderness Open Beta has been updated again, with fixes to Workforce calculations, advanced and endgame AI plans, a fix to espionage, improvements to district tooltips, and more. Here is a list of what we've changed: 4.0.22-Wilderness Open Beta 2025-07-08 Update​Balance:​Substantially increased the base Command Limit...
  • 03.07.

    Wilderness Open Beta Available | 2025-07-03

    03.07.2025 15:26 Uhr   Stellaris | Steam

    Over the summer, our Dev Team will be updating the Wilderness Open Beta branch on Steam, with priorities of improving stability, performance, the AI, and bugfixes. Today's update is now available.4.0.22-Wilderness Open Beta 2025-07-03 Update​ImprovementGrown pops now immediately join an available job (like “Civilian”) instead of being processed

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