by EladrinHi everyone! Let’s look at some other UIs that are getting a facelift in the 4.4 ‘Pegasus’ update. I’m turning this over to our UX designer, Doğa: The Situation LogSince Situation Log is a core feature that has long needed some love, we wanted to redesign it to make it more user-friendly and cleaner. In this redesign, I wanted
The next major Stellaris update is addressing some much-requested quality-of-life aspects across the space 4X game. Stellaris 4.3.4 is out today, bringing a fresh list of balance changes, stability improvements, and overhauls to the AI for rival empires. With that now in the books, game director Stephen 'Eladrin' Muray and his team
by EladrinHello Stellaris Community!The 4.3.4 ‘Cetus’ update was released today, with the following changes:4.3.4 ‘Cetus’ Release NotesNotes in italics were not in the 2026-04-10 Open Beta update. BalanceAdded a cap of 10 years (in defines) for how long a fleet can go MIA. (Exceptions: Phased or Eaten fleets, and those exploring Astral
Stellaris - Paradox Vorstoß in den Weltraum.